soo save game feature is completed?? when playing with large planets, it takes quite lots of time to save game.. any ETA for point save feature...
once you get used to play on spherical planet, it is really difficult to go back:D but it would be nice to see %20-30 more without loosing spherical...
this has been mentioned before but still valid AI should really consider building at least one anti-nuke launcher before building nuclear missile...
it doesnt work against AI player but nonaval mod worked great against AI player till latest pte build:( so an update makes sense for me:) EDIT:...
is it working against AI player?
i installed latest pte build. it breaks no(naval) mod ??(server crash) can you update mod please?:)
it would be nice to see a scaled down UI and smaller strategic icons. Uber please :)
i can understand unit cap for online games but for offline games there shouldnt be a limit.
i played very large games 2700 radius against 2.7 econ rate ai player.it seems like AI max built count locked at 1500 mobile units.?? how i can get...
i tested AI with same one big planet.for me, last few updates make GREAT improvements on AI like better expansion,more unit built counts,early t2...
'save game ' is coming. YAY!
i can confirm( tested) that if you play on HUGE planets(1900+ radius size), without 10gb+ virtual memory it crashes.my desktop system has 8gb ram....
i was able to play on large planets( star_system_templates.js) but now i can play on large planet built in system designer.thanks for update!!
without save feature, this game will never be completed :D
Assuming we will get all promised features/fixes for PA, 50$ from me for an expansion pack for PA:D
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