It seems like the choices for nerfing it are A: put a cooldown on it, or B: Make it a one-time use. But can I offer another possible solution ?...
Huh. So basically, me running a game like PA on such a laptop is basically a fluke? Hm. It IS peculiar that the game even ran on the computer, yet...
Alright. I've been playing PA since alpha and nothing has killed my computer more easily than this nasty bug that is preventing me from playing...
I agree with brianpurkiss on the general point that this is a "good change". The only legitimate argument was cwarner's, which was basically "I like...
counter-counter-counter play as in... A counters B counters C? I fail to see the problem. Enemy masses bots, you send bombers. Enemy counters with...
This build still feels shallow to me though, and it's a combination of lots of elements working in tandem. Rather than suggesting a way to fix the...
Gonna put forth an opinion here. I disagree with a lot of OPs statements. Now I'm not the best PA player, but I'm certainly not the worst. I win...
I've updated drivers. So have the 2 friends I am playing with. All 3 of us have the same problem: we get stuck at the generating planets screen...
I like the idea of reclaiming it (like Total Annihilation's Galactic Gates). However, wouldn't the enemy just be able to press delete on it before...
Thanks for an official response, garat. Though the scouting problem I've outlined isn't the biggest problem in PA, it's nice to see that it at least...
Hmm...I dunno. Ideally there would be no randomness on the ladder, planets/systems are symetrical and are equal for all parties involved. This is...
At wherever the player wants. If I want a planet that is neatly symmetrical with both players starting on opposite sides and fair metal...
This is a fine solution, but why does there have to be randomness? Is it just the thrill of gambling for the right spot? I don't see any legit...
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