ASDF? Wat.
Bear with my ramblings, it's late at night. Keep in mind it's hard to argue against the vagueness of "handicaps of some type". I don't like...
Hah, I'm pretty bad at the game, but I understand gameplay mechanics. A good game for me is going 12-4 or 16-8 or something. I think it's mainly...
Situational tags sound like a good idea. Too many of them are the bland "Kill X with Y" protags.
The idea behind that italicized argument was not to create a better one, only to show that it is a poor one and assumes that the objective is to keep...
I'm not sure I agree, if you don't know someone is coming at you from a specific direction you should not get the ability to snap around and headshot...
That's a very poor argument, I could say the same to you. I'd rather not have people stack teams and ruin my game. If you like ruining peoples game...
That is precisely what he means. When your health is low and you have level 2 deploy you can deploy away from combat to start your regen instantly....
Oh, the anecdotal evidence was for fun really, I know that doesn't happen all that often. I do support your idea and I would like it as well even if...
Not once did I say anything about not allowing people to change teams or play together. I just object to locking in for "competitive" reasons as they...
Agreed.
Ahh, I can see it now. (timestamped for clarification of point) xXxEliT3Sn1p3RxXx (Radio): Push on the right side! @ 5:57 xXxEliT3Sn1p3RxXx (Radio):...
Maybe I'm reading this wrong, but people think a group of players playing against a bunch of randoms is competitive? No, that's not true. The only...
I agree, but removing the juice bar is bad for a tactical reason, sure the glowing character can be SEEN, but can you tell when you are almost ready...
I do too, but one problem I see is a lonely player sitting in spawn going "plzz gib munny i need munny i spnet it al upgadin turrents plzzzz"
Separate names with a comma.