https://github.com/GreatBalancer/com.pa.GreatBalancer_map_pack https://github.com/GreatBalancer/com.pa.GreatBalancer_map_pack/archive/main.zip...
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i have a same problem.
Some versions ago you removed Enforcer from starcannon. Now you added scorpion.Any balance logic? Scorpion harder for comm snipe? Or Enforcer was too...
https://palobby.com/units/ don't work for me in last days. All have a same problem?
Slammers are best way i think, but its t2...
I tested Praetorian vs Colonel and first one usually win with 2-4% HP. So Colonel has a little more DPS? I don't see difference in database.
Some more questions: 1) Why praetorian has a same metal cost with colonel but 20% more HP? 2) Starcannon really should have ability build Praetorian?
If you can't fix that you can just increase metal cost to 30000-40000 and add new build version.At this time its not interesting play against legion...
Do you have any ideas how to change Comet? Its best teleporter unit in game now,much better than Helios.Cuz no way to kill Comet before it teleported...
Yea, but shilds working little different than some guys wrote me before.So it has a sense build many shilds in 1 place.And slammer has a very high...
Hater gonna hate, balancer want a balance. If you don't have arguments just don't write in this thread. Ok so your stuff broken.This shilds lost...
When Ramparts shoot down by same projectiles they all going to recover in same time then. And its already working like many shilds, not like 1.Just...
Good turtle cancers already know it. But with current balance not a problem build like 6-7 shilds nearby with your defence points around base.Some...
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