obviously you hate fun. how would it make ground combat irrelevant? Orbital combat doesn't make ground combat irrelevant. Why would what is...
I like the idea for singleplayer games. I think a more dynamic and changeable diplomatic relationship with players/AI could be great fun. I do...
I haven't been overrun either, but I was attacked by nothing but T1 and T2 bombers, and their base defense consisted entirely of T1 and T2 fighters...
define "orbital which moves through space". We talking combat units that can move from planetary orbit to planetary orbit, or do you mean like what...
this sounds so awesome, but I'd also like to see expanded orbital combat with larger, expensive space units.
I agree. The unit balance definitely favors air power for now. And yes spamming air as a human player can definitely beat the AI. I was simply...
proud to be a backer :) This game is pretty good so far, and it has tons of potential. In many ways its exactly what I've been looking for in an...
I can tell you that currently the AI builds exclusively air units, mainly bombers. It's kind of annoying. Not challenging really. Simply annoying.
hmm the GeForce didn't list PA in my "games you can optimize" list after a computer scan. Perhaps it did it automatically or something? EDIT:...
I didn't optimize yet. It's now scanning. However, it is ready to optimize and the drivers are up-to-date.
the Nvidea installer is working.
unfortunately intel says my driver is customized and so I can't download the update drivers. I'll try the NVidia download.
This doesn't surprise me. After playing a game with a mere 2 planets I realized how large they actually are. 21 planets was a bit ambitious, but...
considering I have no idea what you're talking about, probably not :P
here's the requested dxdiag.
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