exactly! the more options given to the player the better i think. the base game is great, but fiddling with mechanics to play in an entirely new way...
not when you play a particularly small map. when you play a particularly small map, there isnt enough time to build a spread out base before the...
not when its death means the destruction of the entirety of the enemies infrastructure. the commander is important, but not more important than...
it isnt so much about whether it is overpowered or not, but rather how it changes the dynamics of the game. it makes it very difficult to be...
i am not a fan of the mutually assured destruction side of things. simply being able to be aggressive with the commander, build some proxy factories,...
yes, i realize there is nonsense involved with small maps. they certainly dont work as a default. but it is nice to play a small map now and then,...
Well, the problem i have with it is mostly related to small maps. the best strategy on a small map is generally to make a power generator, mass...
sorry if this has been mentioned before, this is my first time actually visiting the forums. i had a poke around before posting and it didnt seem to...
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