That's not really the same idea, in my mind at least. I'm thinking of domination from unreal/quake when I read his idea.
That's really not the same idea.. He's thinking of a game where one team attacks and the other defense. Tug of War is both teams attacking.
I'm talking about the assassins all crying about "Now we can't stealth while grappling so we can't attack people in bases." Smoke bomb gives you...
Stop crying. Stealth in, smoke bomb turrets/firebase, grapple, stealth, walk away from turrets/firebase.
Sniper Gold - Lane Control, Headshots, Turret Kills, Annihilator, Grappling noobs in my freeze traps. Silver - Base Defense(hate smg), Upgrading...
I do amazingly good as "that lone sniper" with KDR and keeping my lane clear, so yeah.. if you're ruining your KDR just to win, then you gotta be...
Bump..
No idea. GT is same as forum name though.
I go 30-50 kills and 0-5 deaths as a sniper when I'm in the zone. Headshots are easy, you just have to learn how to do it. When I play sniper, I...
...Lookin' for a laid back team.. message me.
How about a map with three bot spawns? That was teams could choose to take three different routes to attack the enemy base. And it could be a two...
That sounds like an awesome way to implement CTF. I've been trying to think of one but couldn't.
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