Allow me to storm in with no clue what has been discussed but here is my opinion. I do not think faction names should not be picked at random or...
Zero-K is missing on your list :P
A game of this scale really needs a powerful UI or it will just get messy and disorganized. I really hope it will support modding.
Not sure, I view intel as a recourse. You want as much as possible and preventing your enemies for getting any. If you infiltrate my base with...
Zero-K and spring got some of the very best UI features I have ever seen in an RTS and I would be delighted to see the same in PA. Feel free to hit...
In case gas giants were to make it into the game I agree that they should be high-energy low-metal planets. Dust collectors are a good idea, it...
I completely agree and don't have very much to add to it.
I want the game to focused on the player versus player interaction, I do not want to be bothered by in-game mechanics that are not a result from my...
I would not like to see this since it adds an unnecessary layer of complexity to the game. If something like this where to be in the game I would...
I think that adding actual orbital paths is adding a layer of complexity that is not needed. I *think* it would be better having each orbital body in...
Here is my opinion: Blur the line between all the different elements (Air, Land, Naval, Orbit) as much a possible by allowing the same unit to...
Re: Community Campaign -- An Alternative Single Player Appro I for one do not care much for the story itself actually unless it REALLY shines. Very...
Separate names with a comma.