The point I was trying to make is that the "speed" of a programming language (which doesn't really make sense...but referring to execution time for...
Definitely way less than Starcraft but not a total carbon copy. You would be committing suicide by picking the Core on maps like Great Divide 2,...
Bulldog vs Goliath (arguably, goliath was better). Intimidator had a longer range but was less accurate than Big Bertha Core had Krogoth... Arm had...
To say one programming language is the fastest and best is pretty silly. Your programming language is only as fast as what your compiler translates...
Re: New Project: TheSeeker's Unit AutoScripter (FOR TA/PA!) It sounds like his proposed front-end would just be calling into the back-end with the...
Who could forget the great EMG lag fest of 1997!
The TA Demo Recorder for Total Annihilation also added this functionality. It was really useful. I hope they visit some of the functionality/features...
I don't like the idea of having something to "shoot down" long range artillery shells. Using Total Annihilation as an example, Big Bertha/Intimidator...
Depends on the game I'm playing. When I played MMOs like SWTOR, I used all 17 buttons on my mouse pretty heavily in PVP. When playing SC2, I use most...
At the company I work for, you'd definitely want the cam pointed at the marketing department or the sales and support department. You might get the...
In Total Annihilation the D-gun was pretty decent but a lot of times ineffective. The problem was that the commander was extremely slow and he had to...
I would call it the "Stairway to Heaven". But seriously, you're saying it would be more cost effective to build a giant elevator that spans 100...
I read that walls were a confirmed feature. Hopefully it's similar to dragon's teeth in TA where you could use them to block paths and also protect...
I liked the decoy commanders in Total Annihilation. They couldn't really do much, but you could have them walking around in your base making a late...
Mplayer (late 90s) and then GameSpy Arcade had a dedicated team for hosting tournaments in all games (including Total Annihilation). It was just a...
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