The best way to reduce piracy is to make buying a game easier than pirating it, and to make it worth buying. There are plenty of DRM-free games which...
I get this gameplay freezing problem in most games longer than 20 minutes, has kinda made the game unplayable for me.
My purchase remains, I don't think they're limited time and I certainly wouldn't buy any if they were. I think that the system may be a wee bit buggy...
I agree that it should, but when I purchased a commander that didn't happen, and it took £4.99. It's only £1 so I don't care too much but it...
Not sure whether it's already been mentioned, but the purchasing of commanders is somewhat broken on Steam if you aren't in the US; prices in-game...
The biggest problem I had with it recently was my anti-nukes shooting down my ally's nukes, which was extremely irritating. Hopefully it'll get...
I would actually love to see metal planets allow you to build extractors anywhere, but not if they're going to be like any other planet. Seeing as...
When you're building it some nice big arrows that show the exit ramps would actually be quite nice, not necessary for experienced players but...
I prefer having less metal as I like the slower economy but I look forward to them allowing for cusomisation of metal quantities so that everyone can...
I'd like to see this implemented, though ideally with the smaller HP sections divided by diagonal lines (not at a crazy angle, just a few tens of...
Not quite on topic, but close enough I thought it not worth another thread; are there any plans for having building templates, like we have in forged...
Could just have several toggles for lat/long overlays with varyingly sized increments, that way you can just use the right one for the particular...
Re: Will there be an alternative to rocket based space launc Some kind of SSTO spaceplane for a single engy would be cool. An orbital elevator as a...
I think he means a scuttle command where you get the resources back, like they're being reclaimed. I think that an area reclaim command would be a...
LMB, RMB, MMB, back/forward and numbers 1-12 I use on the mouse, with the back/forward normally being map pings and the numbers used for control...
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