for some reason the colours really bother me, would indeed be nice to have a lot more options/colour palette
any news on getting the Titans version on PAMM? the old version did some funky things for me disabling Titans content
@ccfreak2k there you have it, I would like to request a working version of your mod on PAMM, that disables the nukes for the AI too
I wouldn't mind seeing an experimental shield generator, along with the option to enable/disable it and anything else, including for the AI skirmish...
is there any news on an option to disable nukes for the AI? I loved the options from Supcom, and would like to see the AI use everything but nukes...
am I correct in not finding the Titans version on PAMM yet?
right so that's why then, means I at least installed it on the correct path if it shows up in PAMM any news from @Sorian ?
I must have been so damn tired...could've sworn I remember downloading it from PAMM and seeing "No Nukes Titans" and Version x.x(2015/08/23) but...
first 2 games with the new PAMM version, and I haven't seen a nuke yet, will keep testing later
you mean like...4 separate unique sides with their own unique unit styles, like the Core and the Arm, or the Cybran and the Aeon? :O so you are...
yeah it's late, it should be in server_mods I assume? edit: tried it in the normal mods folder, the server_mods folder, added it to the jason config...
it's 6:45AM and I was planning to go to sleep booting PA now I'm using the coloured explosions/airtrails mods, but I hope those won't give a conflict
would be nice if he could, at least the Unit Selector mod clearly states "Unit selector does not work with the AI." I've requested him to update it...
would be nice to get this updated, if this really does work with removing them from the AI too this would be the only option currently in doing so
oooooooooooooooh soon(TM)? ohw wait, that was not a "it's going to be there soon(TM)"... damn it this has been requested for a long long time, but...
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