Currently it does some weird things with the slingshot anyway, often a transport or planet has some ellitptical orbit and suddenly jumps to another...
I think both range of the anti-nuke could be increased as well as providing one pre-built anti-nuke when the building is finished.
I have the same problems, also with Halleys not crashing but going into some perpetual elliptical orbit around the sun and the target planet.
Nukes should not be nerfed, what would be the point in calling it that otherwise. Anti-Nukes could come with one prebuilt rocket and a little...
I had this bug as well, and similarly a moon which was sent to crash a planet started infinite orbits around the sun on an elliptical path which...
If this would be implemented I'd prefer the way it was done in Total Annihilation where you could set exact numbers of how many versions of each...
I had the same problem recently, it was working correctly in an older build though
I think they even use circular for the metal extractors already. The other symbols should just be a bit more distinguishable and easier to recognize,...
You cannot check for the state change, otherwise it is a measurement which would again destroy the entanglement/fix the state, so no change using...
The problem is that you don't understand the concept of entanglement correctly here, as long as you don't measure one of the particles it is in...
Too bad quantum entanglement doesn't enable FTL communication :P And in the case of a game, I'd say it would suck to play with real signal delays ^^
Nope, even the launcher is expensive enough and takes quite long to build already, and while rushing might be a proven strategy, so is turtling and...
There should definitely be a T2 AA Turret, Air is already naturally more powerful by not being limited by obstacles. Of course bombs should be still...
Yes, I hope that in further updates they will increase the deformability and scale of destruction. I'm not sure if it's implementable in the current...
Orbital is definitely expensive enough already and I think it should even be standard that players expand across the system instead of tank rushing,...
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