Almost forgot this model. I'll get this done over the weekend.
Another update to see the model in progress. =) [ATTACH] [ATTACH] [ATTACH]
Its been a little while since my last post of work. I've been busy with working but now I have lots of free time again to do stuff like this =)...
This is pretty awesome work. From what I can see it looks like it would fit in nicely with the game without looking out of place so awesome work.
cheers for the feed back. I can go back and do a bit of changes to it when I have a bit of free time. I think I learnt a lot from texturing the...
how did you manage to get this in the game?
[ATTACH] Hey all, Finished the first iteration of the textures for the commander I have been working on. I've decided to call it Zeta to keep it...
That's one of the influences iv used for the commander I'm making.
This was probably done in Photoshop or Illustrator from my guesses DNA ARTS Daniel Rohde
[ATTACH] Just finished the Unwrap on this guy so Texturing tomorrow =)
Post up some of your wip and we can give you some feedback. Try to think that your not going to be seeing it dead up close all the time so only put...
At a guess between 200 and 400 tris (100 to 200 polys) . I don't think it will be high for standard units. Commanders are between 2000 tris to 8000...
There may be a oppertunity, I'm informed by uber, that there will eventually be a store where models and modders can sell things they have made,...
I've messaged the Uber team of annihilation and for future reference for any modellers/fan artist out there. ''There's nothing particularly special...
Working on my next bit of fan art. commander something or other... not sure what to call it.
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