If Exodus ends up with last minute holes in the Clan Wars Showdown roster it would be fun to see an AI team thrown into the mix.
AI's are way more pig-headed than randoms when it comes to fighting over unit control. I basically handed over my commander to my Absurd vanilla AI...
[MEDIA]
14032969406840241697 North spawn on Styx. Unfortunately it's giving me that replay bug where no units/structures are visible :/
I'm guessing that things will pick up in May. Check out Steam Charts; there was a trough this time last year too, then a peak through May and June....
I just had this same thing happen with an absurd AI. It seems to be very rare at that level.
I've been watching absurd Queller AIs (v1.0.1) dueling on Pacific (PA v79600). Here's a summary of 7 games: Victory to southern spawn in 13:19. I...
I'd love to! PM me some instructions.
Right. I wasn't suggesting that absurd AIs would never go T2, I just found it interesting what strategies were being deployed at the other AI levels...
Those issues occured in every game, even absurd AIs. A couple other interresting observations: Absurd games were concluded before any attempts at...
Over the weekend I did a little experiment in stable build 79600 with evenly matched AIs playing 1v1 on Pacific. I didn't see any of the...
...also these buttons [ATTACH] would be so handy for a spectator to quickly assess the composition of a clump of units on the fly. Obviously with...
I just tried Pacific (PTE 79493) with a single AI on hard and its comm went idle on the start island after building the short queue of structures...
Right! Also to be able to have the PIP follow a moving unit i.e. to keep tabs on a wandering comm or something else highly strategic.
...or trees :/
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