Having some Monty Python referenes in the game would be funny, but I don't think an important lore character is the right place for that. ;)
*stunning plot twist* Actually there was a penis picture ... BEHIND the trollface!!!
Why realism matters: One of the important parts of why science fiction is so interesting is, that it stays close to our scientific reality in order...
Also, what do you do if the players pick a spot next to each other? That's not even RPS anymore but a coinflip instead.
That's not really a problem. The same hotkey can do different things depending on what you have selected. For instance in Starcraft 2 if you have a...
I think they would make an interesting addition, since they provide a different way to focus on economy. I am definitely in favor of testing them out.
The length of a game depends heavily on its size. Matches centered around one big planet could very well be within that timespan. Starcraft economy...
Nomad / Asteroid Belt - There are no planets, just asteroids. Basically a lot of jumping between asteroids in a low economy scenario (because I...
1. Rocky Desert (The good kind of desert, way more interesting than a pile of sandhills :)) 2. Forest (most important part: the swirly thingies on...
An other problem deathballing has with spread out resources is, that since it can't defend them very well, grabbing them is very difficult in the...
As far as I know, the economy in PA will be scattered all over the map in the way it is in SupCom. Which means having all your units in one place...
There are no simple balance issues.
There never is a need for a rush timer. Games were rushing is a problem have an issue with balancing, not with rushing in itself. It should be...
No giant bots please. They are awesome for five minutes until you realize, that they make for completely boring gameplay, because they lack the...
Which hopefully will not happen. Where is the fun in a forced 20 minute buildup with nothing notable happening?
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