After I read this first part of the post, all I could think was "well isn't that the point of having an "attack" command on a mouse button? You point...
26 pages already... tl;dr. However... From the bits I did read... Buildings: have something with a massive repair area... But make it so that it...
OK, Looks like a lot of thought went into this, and I'm seeing a really simple solution to the problem... Mechanics like the ones in the 'old'...
And lots and lots of space for ammunition so you can blow more stuff up!
Hopefully not... Just smaller planets to destroy people on!
Ok, I'll admit I scan-read most of the thread because 16 pages is simply too much to read in one go. However... First off, I think it looks good...
Some people don't know what's going on even when half their army /is/ getting blown up! Then again, traditionally the two opposing factions in a war...
This takes me back to the Red Alert series - as well as doing the big 'build a base and kill everyone' missions, you had missions where you started...
These are commanders, not power rangers, you know...
Interestingly, I'm sure there was at least one game where you copied the patch files to a 'patches' folder when you re-burned the installation media,...
You gotta remember one thing with the USB keys... It'll come down to money. Those of us who ordered them didn't pay a huge amount (from memory it...
They say never buy anything made on a Friday, so I'm gonna guess a random Monday some time between now and the beta release ;)
Think I mentioned an egg-style thing a few pages back, using Settlers as an example - on there, whenever you built a boat to settle on a new island,...
In response to whoever it was who said about aircraft not damaging buildings if they explode over them and crash-land into them... If buildings had...
Think I mentioned ore silos a few posts back... This is what I was referring to...
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