When I purchased the game I thought multimonitor support was going to be a fundamental feature ):
I'm just waiting for multi window/monitor support
maybe an orbital unit and force solar arrays around it in order to fire? make it larger than the orbital factory too with less health
It would also help the player to have more diverse sounds with directional input, because right now the only way to determine the unit composition of...
While not quite missiles I believe those are called Inferno's
I guess I'm just looking to vertically integrate the game, from the units on screen to the meta game in your head. Are we just a floating no clip...
I was reading around the forums and an idea came to me about how to make the sounds in PA a little more interesting for the player. From weapon...
You might be able to get away with something like how orbital has those lines drawing straight down to the planet. wouldn't be exact or show orbital...
Then how about a shader on the planet that is determined by their screen. If their fully zoomed out you see a big dim shade over half the planet, if...
if it was something that actually painted over the land texture I think you could get around that
I'm bumping this thread. We need support for a mod that would look quite similar to the old http://www.clan-sy.com/ TARecorder. I'm talking...
I edited the OP to hopefully eliminate that from happening again.
You were almost there bud.
I mean how you can get your hands on the entirety of the Unreal engine through licensing. As in one step away from completely open source. Think...
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