True; I alwase go for air superiority in ffa's though :cool: Gotta watch for them new bombers; very effective way to kill an unsuspecting enemy...
I think if you split that mass allowance into dox and t1 fighters, you could do it. The zeus prioritizes ground, so swarm/patrol the dox under it,...
My experience with the Zeus is that if you have significantly more fighters then your opponent, to defend it from air attacks, it is extremely...
Yes, in this case though, I never right clicked the wreckage. I right clicked the leveler. When it was destroyed, instead of the units retargeting,...
Bug: sometimes units when specified to fire at a certain unit, will continue trying to do so even after it's destroyed. probably lost a ranked match...
Just log in pa normally and it asks if you want to purchase it; it includes the discount.
So I made a game, have been working on it for a while. its kind of like kerbal space program except with mutliplayer, and guns, and bigger ships, and...
Wait, what's PSA?
Basically whenever I hover or pass the mouse over a ui element, there is a noticeable delay before it responds. After testing it again just now...
There are ways of making a moddeable ui without lag, I do realize this would be quite a lot of work, but if there was no other way of improving the...
Well if those can be fixed then that would be awesome. I had read in the modding section that they would never and could never be fixed.
The largest drawback pa has right now, in my opinion, is the laggyness of the UI. From the system editor to gameplay, using any of the buttons and...
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