I think the OP is saying that engineers live in a factory and assist from the inside instead of assisting by taking up space around it. I personally...
That's much more along the lines of what I was thinking. Get 90% of the efficiency with 5% of the work (or something like that). Obviously not...
Good ideas there ledarsi! I have my doubts as to whether you could effectively link metal and energy in one concise number that people could easily...
@tossha, I misunderstood you there on the color combining. It makes much more sense now. The colors combine instead of replace based on combined...
I concur. The per-unit control "AI flags" (if you will) were extremely helpful at times. Here's to hoping PA has something at least as good. I was...
@tossha, The ideas sound interesting. One point that was brought up earlier was that combining resource production and consumption to "balance out"...
Interesting idea, something like this might work on a multi-planet view. An inter-planetary overview that is somewhat different than the other more...
I'm also in favor of graphics more similar to the pre-render than shooting for realism. One of the few things I think SupCom 2 did better than...
It might even be a useful option for newer players that aren't as good at managing their economy. I personally see myself using it mostly in cases of...
In regards to menchfrest's idea: This would require you to zoom out and spin the planet a lot to see what is how high or pan a lot with at a lower...
I more care about consumption, as that is where problems tend to be in analyzing your economy, although there is definite strategic value in showing...
Potential improvement in lieu of (one-of) exterminans's points: Only show production or consumption at a time, not both. This allows the positives...
I agree that fewer numbers would be better (hence the whole "Graphical" economic overlay idea). I posted the image with numbers to provoke some solid...
I believe the idea with the bars/numbers is they intelligently group as you zoom. Here's a (very) rough idea of numbers scaling according to size...
I think the important point is to be able to quickly identify where the resource drains are visually (potentially production as well). This...
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