All of these are true. Especially UI. Factory UI in particular - where's the customizable infinite-queues. Those are a must have for a TA style game.
Have you watched where they get those "actions"? 80% are pointless clicks for clicks sake. They'll quintuple click every single order, most of which...
That's nuts. You cannot make more than one meaningful decision in a second. The only reason you'd ever need more than 30 APM is if the UI designers...
Anything that gets rid of the whole notion of APM is good. **** APM. It's a horrible concept that has no place whatsoever in a strategy game. Here's...
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