Exactly. This requires you to continually scout so you can make sure you counter whatever your opponent is doing. A few fighters can ruin a very...
Why not have it cost build power? This would take into account the energy usage required to run it?. You need x number of fabbers to make it work...
This is absolutely PLANE......wait for it.....TARY
This is the most accurate description of an RTS I've ever heard. It is a giant chess match. Changing anyone of those pieces makes a huge difference....
Right now mobile artillery has been largely replaced by pelter creeping - if I want to take out towers I bring some engineers forward and build a...
I believe there's currently a conflict with the new 58197 build. When I use this mod I get the forever "generating planets" bug With the debugger:...
Found it - the customizable ingame timers was the culprit Thanks!
I'm receiving an "Uncaught TypeError: Cannot call method 'arePlanetsReady' of undefined. This gives me the forever spinning "generating planets" -...
Too much micro - when they add the ability to set formations between different units, this should make them far more applicable and usable, balancing...
I use the scroll button and push down on it to rotate around
Thanks for that update - was pulling my hair out trying to figure this out
I have a similar issue. When I attempt to make game settings changes to anything other than the "keyboard" they don't save. I'm going to uninstall...
The suspense is killing me...
“Resentment is like drinking poison and then hoping it will kill your enemies.” ― Nelson Mandela
This is not good.... I have a course to finish, will be really hard concentrating knowing an update is on it's way. WOOOHOOO. My F5 key is going...
Separate names with a comma.