I'd prefer the Warworld anyway. Heck, for double the fun have it drain escalating amounts of energy while controlled until you can't maintain a...
An advantage of no atmosphere, is no drag on projectiles...
It's just not the same without MacGuyver
Clearly what's needed in this case is the Lost City of Atlantis...
At least to start with, I think they should move to closest point, not same point.
The only way EMP mines would be worth it, is in combination with some kind of reprogramming unit. Outpost 2 had this, and it made some fun defense...
Yeah, thats the real solution. An additional value that shows dampened rolling average. Another alternative is to vary the rollout time with random...
I'll take your megabot, and raise you a "red matter" (Yes, I was horrified at that plot hack, but I admit, a singularity weapon would be awesome)
Just want to agree with the above, and say it is well thought out and matches my thoughts especially the first portion.
I'm really sorry it comes off that way. You've been nothing but defensive and dismissive of customer feedback on this issue since the beginning of...
No interest in separate game here, but you can't add a new layer of movement that follows completely different physics to every other part of your...
As stated previously, no it does not. To clarify, I don't have issues with this from realisim in the real life sense, but realism in the in universe...
Yeah, thinking about it more, high altitude balloons or blimps would be completely fine. They operate with boyancy / lift, and make perfect sense....
Well, right now it completely breaks suspension of disbelief for me where nothing else really does, and it does it in such a science fail way as to...
Definately not a fan of the mechanics at the moment. It really does feel like navy in space. It just feels "wrong" when playing that they don't use...
Separate names with a comma.