Now you just need to adjust the "commander spawns everywhere" option to be locked to a hemisphere and it's set. Maybe with a buffer zone at the...
I'd be happy with a non-assassination game mode. Like, supremacy of some sort, but let's say you're considered dead when you got less than 10k metal...
Maybe not the best of comparisons, but with orbital as it is now I would've rather seen multi unit transports, then gass giants. Maybe you can be...
That's indeed the only argument I can think of that doens't fit WYSIWYG. To fix that I am willing to compromise and make it only carry 1 type unit at...
I'm sorry, but this would NOT require more micro than loading units in an astreus/pelican or using the uber cannon, so the whole micro thing is a bad...
I don't like the boombot one, but the other ones are great. Micro wise it would require less micro than the uber cannon and it would add the needed...
Just play the game the way you like, it's still the best way to learn, experiment and gain experience. Try to mix up your gameplay now and then to...
You do realise there already is a system designer that has over half the features you request? But the ones you propose that aren't already included...
Yes, I know that, but this has nothing to do with what I posted above..
So I came up with this system where there is 1 big planet (1000r) and several smaller planets (250r). The big planet requires 1 halley to move, the...
Reading some of the steam reviews makes me feel like it's the bug report page for PA. Who in his right mind writes a "review" afther playing less...
I experience the lag in over half the games I play. And 'the lag' or some form of 'the lag' in 100% of the 4+ planet, 6+ player matches I play....
I always figured the poor performance late game was due to the servers. That Uber didn't want to invest large sums of money on (renting) servers,...
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