Really? But you all look so comfortable being on camera! =D I really enjoy the more technical stuff you guys go into, although I appreciate it's...
I find that it takes far longer to set up the backend stuff to handle a shader, than to write the shader itself. As far as i'm aware, graphics...
Belly-dancing planets. This must now be a thing.
Lander sounds like fun! Also thought that just said 'Orbital platform' there, artificial satellites could be interesting. *Looks at modders*
From what i've seen on streams the dark sides of planets could do with being a bit darker, it just kinda looks like a cloudy day at the moment =P
Actually yeah, a huge sun looming the the middle of the system would look quite nice, it'll probably be changeable in the system editor Obviously...
Because clearly, realism > fun! Duh.
In Forged Alliance casts currently, even the best casters occasionally have to say "Oh sorry, I missed that little battle but it looks like that guy...
I was somewhat worried when I first heard of this idea, but thinking about it, if somebody wants to take the time to program a full conversion mod...
Yeah I far prefer a quick zoom out and in to jumping around the map by clicking the minimap. In Starcraft casts I can never quite tell where the...
Ha, since you're currently showing off PRE-alpha on the stream, I can't see what harm it could do =P Looking good!
So wait, will we not be allowed to make videos of the game in alpha state? And if so what are the 'rules', or have they not been decided yet? =P
For the bajillionth time, there's no shields in PA
Where exactly were the formations in SC2? If you mean that they all moved in a group that's true, but in my experience my mobile shields just bunched...
If you've played TA you'll know that the only real way to counter arty is to go blow it up before it wrecks you ><
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