I too feel that the game is a little bit too ... extreme I'd say right now. Units have a ROF that's ridiculous, everything dies in two hits. That's...
Precisely. Due to the scale of TA ( mapsize mainly ) a replacement for say "defensive" scouting was needed. The radar perfectly accomplishes this. As...
But that's the point, TA is not an aggressive, action oriented game. The game was designed to taking your time and thinking about what you do gives...
You are entitled to your own opinion but you are unfortunately wrong. Fast expansions in tournament maps was almost unheard of. You occassionaly...
Can someome please tell me if we're able to convert keys to steam keys already? And if so, how to do it?
Can you convert existing keys already?
Laziness
Likewise, nobody has established a need to not have them yet Unless you plan to make Total Annihilation: HD, which the devs are not, both options...
wrong, they said they'd look for a creative spin on them especially here: [img] They eventually patched them in when caydr made the switch to...
Sorry, but worse than argument ad populum is using pretentious latin buzzwords wrong. Saying the game shouldn't be enjoyable for the maximum amount...
That's wrong though. No shields reward mindless attackattackattack zombies who think every tactic should revolve around attacking, while shields...
Sorry, you just disqualified yourself from the discussion, because you clearly don't know what you're talking about Maybe play on maps bigger than a...
Sure. As many contra-shield people in this thread already said, they'd prefer some sort of dedicated artillery counter, rather than a shield. The...
If it divides people in half, then all the more reason to have them If we have shields, they can be tweaked so that most people like them If there's...
I obviously had them beforehand as part of the base defense, I didn't decide to build them on a whim obviously. I just happened to utilize what I had...
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