Interestingly enough the counter to support is support. Whenever a team goes four supports two gunners, I can easily hold them off with one support...
Support is the most overpowered. One hit kills in a large radius to everything is way too powerful of an ability. I'd suggest doing less damage vs...
This is the case when I play as support, or when I play against a support that knows how to press the B button.
The firebase is a pain in the *** to kill. Three firebases are nearly impossible. The only counter to support right now is another support, because...
Then why don't support run behind a deployed pro and shoot them with a shotgun? Deploying should be a matter of strategy, but when you're going to...
After playing several rounds against a tank that never upgraded and just kept buying juice, I have to say it's one of the most effective strategies...
I'm all for disabling juice in OT. If you need a money sink perhaps the bot deployers will now require $250 and deploy a jackbot?
It might be that critical hits affect grappling.
They are a match made in heaven (or hell, depending on how you approach the situation). The best thing to do in such a situation is to air strike...
The only thing I can see wrong with support is that they have too much health and the air strike is an insta-kill. Their health is only slightly too...
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