Why doesn't it make sense? If the projectile impacts them, well...
Metabolical, I will try to explain why we believe there may be a snowballing effect. We can all agree that the more economy you have, the faster...
It would be difficult for me to disagree with this more, depending on what you mean by it. What is 'unfair' about their treatment of Zaphod? Are you...
Is everyone missing that more armor/metal spent /is/ a differentiating factor? If equal mass of anything else closes with a group of levelers, they...
I really don't understand why you think the only influence you could /possibly/ have on a fight is something like focus-firing, or things of that...
It's not a question of can or can not. It is a question of what it brings to the table. I think that this dynamic is significantly more interesting,...
While interesting, I disagree. This, right here, is the reason why you have mixed groups of units. At the moment, you're paying a /lot/ more, per...
Why would that increase unit diversity? Right now, you get a huge advantage from mixing T1 and T2, because T1 is so very much cheaper, and through...
What? I'd argue the opposite, and vehemently. Having two marines blasting eachother for a few seconds is what breaks immersion- by the time they die,...
I don't think people are looking for realism for the sake of realism. The goal that most people have is internal consistency. In the most trivial...
My concern would be 'how does one get orbital units to group under that paradigm?'
I think it has been brought up by several people, actually, and it'd certainly give the 'feel' of an orbiting body. Whatever /they/ construct could...
Assuming that the orbital units are unable to change their motion once they are 'orbiting,' I don't see why any major changes would have to be made...
Why would collisions ever be a concern? Why not just handle it like the air layer?
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