Fine.. rephrase - From an experience earlier today the AI seems incomplete. - The planets - are awesome - however it's still seems to me that the...
I've spent time frustrated about the lack of innovation on PA and gaming industry as a whole. Plz take a look at my other posts, what mostly concerns...
The secret is to have reusable games.
I only see conflict with the single unit transporter and the Unit Cannon.
Thanks zwod and mylon13, that is what I meant. Annoyingly, I've heard and given those same explanations to people and gotten empty and in some...
I'd like to see that tested in a future Alpha or Beta.
I'm in favor of Macros (Wikipedia Definition). The player should have a good set of tutorials. not an AI 'baby sitter'. More on this topic: Too much...
+1 Command and Conquer 2 had preset way-points, these could be helpful as well. Example of use: Click on way-point so units travel via it, then at...
Suggested it myself (not in reference to SC) seen it a couple of times.
As it currently stands the commander will basically be stuck 'cowering' in it's base and only be usefull to assist other units. So: So, the...
Having this question answered (proven) would be helpful: Why do we need to have alpha testers looking for bugs where there is supposed to be a...
hmm... The exo suit idea almost seems appealing... just a little bit.
Units should use there unique features i.e. legged units can climb rocky hill sides more easily. Vehicles travel faster down smooth slopes. Planes...
Any suggestions on where to put videos if they are too big to be submitted via this forms on the Bug Tracker site? I'm not keen on having all these...
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