kk but the basis of this suggestion basically just means particle effects that 'look' and may not directly simulate the kind of complex reactions...
Super Cluster Annihilation? :shock: no no no Quadrant Supercollider Annihilation! Q.S.A. would totally have all the physics simulations of the...
:arrow: Says who?
Nope. planetary engines / sustained orbits / planetary-satellite-asteroid collisions.
Planetary Annihilation seems like it will have a great deal of celestial object - physics simulations happening. Now, I'm wondering how big magnetic...
I think you're talking about detail in deisgn, animated buildings, intricate weaponary - firing mechanism animations, shells, etc. ? The more the...
I think as a strategy and gameplay element stabilized - engine assisted orbits would be great. So you could have a cluster of asteroids set to the...
I say yes. Wreckage blocking units is something that's actually entertaining in Cortex Command. With that said, manual unit operation a-la Dungeon...
Separate names with a comma.