The loss of power production is bad and needs human intervention to rectify. It is not as bad as people, wanting automation, make it out to be....
This automation idea is still floating around >.> *sigh* In Skyrim , would a mod that automatically drank a Health/Stamina/Magicka potion when these...
" I want to tell my MMs "do X when Y happens". " Exactly, you INPUT the command(Via the UI) for your base to run itself, and then you forget about...
Googlefrog, Words do have a strictly defined meaning, this is what is called a language, and allows us to understand each other. UI means User...
Googlefrog, I said that you cannot assume that the UI will be hard to use because no-one has seen it yet. I also NEVER said anything about a UI in...
I agree that SupCom2 will have alerted some players to SupCom.I was actually going to say that SupCom2 was a bridge to SupCom and SupCom could be a...
Defensive >.> Nanolathe, I agree that the economy system was/is a difficult part of TA and Supcom. Simulated projectiles also makes the game...
No, sorry, you need a UI otherwise you cannot use it. 'Mind control' would require your brain to interface with the game (a User Interface),...
UI is a tool to aid the player in controlling their battle. NOT a tool to control it for you. Having an AI manage your power is NOT a UI feature,...
No , Its the players responsibility to ensure that your power doesn't crash during an attack, if you cant do that then you should be punished. If you...
I really don't understand some of these 'players' here voicing their opinions on automation. The skill of this game comes with being able to react...
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