read the first 3 pages and you'll find what you're asking for. Be patient.
Just imagine mod replacing every single unit type with a commander's skin. Flying commanders, gliding on water commanders, even space commanders! My...
We can probably speak of near objects annihilation, like moons belong to collided planet-victim or asteroids.
Stop, stop, stop. Collision of two planets is beautiful and deadly, nobody can say that's boring. But, its impossible to simulate, and, moreover, its...
Smashing planet produces asteroids, smashing asteroids to other planet produces more... Infinite cycle leading to asteroid miniwars if we will get...
May be its all about grammar mistakes? I saw some when I was translating.
May be other color of explosion on launch, grey-white without yellow and red?
Awesome job! Btw, anybody knows where phrases like "PA ...." ("PA Game Lobby" for example) are from?
Done some of Russian translation. Some ingame check strongly needed so I hope we can have ability to do this asap.
And then lightning our own!
Going further (and crazier): we can imagine sending pods with air units that blowup in atmosphere, releasing anti-air to clear the skies.
Any kind of suicidal units? Also, if I send enormous amounts of units right into the base, they'll do their work... may be. By the way, do bombers...
Just my 50 cents: by kickstarter trailer, unit cannon is one of pillars of the game. I agree that planet smashing solves almost everything, but...
Well, we can go even further - in SupCom we had option to see all areas of attack/radar. I hope some time later we will see that thing in PA.
I'm for radar stealth/jamming. I liked this feature in SupCom and I want to see it in PA definitely.
Separate names with a comma.