Correct me if I'm wrong, but I get the feeling that a lot of the negativity for experimental units come from their role in Supreme Commander. Once...
[IMG]
This would make a good idea for a special game mode imo, you build buildings that spawn units that automatically go attack the enemy without your...
I'm sure you can do whatever you want with regards to modding, the names probably refer to the "standard" uber server planet names.
6pool style cheese aside, early aggression should be a viable way to end games.
Don't care, but I want to be able to select one of my own units as the target for attack (which supcom didn't have) and to select the ground as the...
I don't see how this could help though... when you reach the point where it's hard for the matchmaking system to find games your level you're...
Never played TA, but I feel like these following reasons make Supcom air units such a dominant force: 1. Speed: Most air units in other RTS games...
Since when did Uber say they're actively trying to discourage micro? Might as well make the game play itself. Edit: Agreed with everything...
Please no.
I'm not opposed to cosmetic DLC, but I don't see how it could work with the open / moddable nature of PA. And if I have to choose between cosmetic...
No AI controlling my stuff, ever.
Or just have the turret AI prioritize high-value things that are also relatively close to what it's currently firing at, and avoid firing at fast...
I feel like engineering assisting factories should stay as it represents a conscious decision on the part of the commander. Having multiple engineers...
Separate names with a comma.