At the moment, Orbital seems to be very much the endgame choice; And is rather nasty, at that. The only things that defend against Orbital at all are...
Well, I haven't gotten my key yet, so I retain the right to be an entitled bastard for a bit longer.
BM, that sounds more like an Endurance mode- Keep playing random scenarios. If you lose, game over. If you win, new scenario.
Scott, there are two things wrong with that. First, it only works if you're in a free-for-all game, and not all games will be free-for-all....
High-risk high-reward sounds like an interesting concept to pursue- The incorporation of strategies that will likely lead to loss if they fail, but...
One of the constants in real-time strategy games is that if a player starts winning, they will gain advantages that make them likely to continue...
Simple solution to the retreat thing- Force the player to make the decision strategically. You need a certain amount of power or a certain unit still...
Neutrino, I will pay 60 american dollars for an expansion that allows us to play a match on a mobius strip the size of a planet.
No need to make quitting=dying. This isn't to impress other people, it's to prove it to yourself. If you save-scum an ironman game, you're sorta...
This would also be hilariously boring, and could easily be addressed by stating that the range of a commander's military control is system-wide, and...
Additional idea for entering the system Asteroids. You've got an asteroid which flies into the system, setting up an orbit around a planet of your...
A temporary jamming effect from a nuke would be really neat. They are EMP weapons, creating a 5-10 second long period of jamming that eliminates...
Separate names with a comma.