I deliberately said 'excel at' it's not their role, it's their pro.
Well, we could do that. But the problem is that by lowering the speed you take away what air is all about. Each unit type excels at at least one...
I think I agree. A greater variety of units creates more tactics and ways to win. Also orbital to ground interaction could be improved upon to make...
I don't like it too much either, but it's in the game and it's a legit way to counter T2. It can be frustrating I know. But this is how they tried to...
I honestly don't see the problem. You really did just have a bad day. But if your enemy took the time to build 5 SSXs and scout your commander and...
Yes but a player focused on orbital won't be bothered by T2 units. And if an enemy has unproper AA, an air focused player can also beat T2 armies. T2...
I started to think about the update and I came to the conclusion it might have done most things right. After playing quite a few games in this update...
So far since the last balance update I've notice two persistent problems in balancing. These problems, in my opinion, are making the game less fun in...
In my opinion orbital is generally too slow, especially if you need to catch up with someone. I've been playing this game for more then 100 hours and...
A friend and I love playing against the AI and found some bugs with the new update. These issues appeared after the recent update and after checking...
Separate names with a comma.