Excellent job with the new icons!

Discussion in 'Planetary Annihilation General Discussion' started by Adoido, July 3, 2014.

  1. phantomtom

    phantomtom Active Member

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    Standing applauding the new build
  2. nick2k

    nick2k Active Member

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    The first icon on the second row :(

    I like them, The only thing I would change is the sniper bot and missile bot icons. Too similar for such different rolls in my (opin)onion. Just my opinion :)
  3. squishypon3

    squishypon3 Post Master General

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    Only reason I did that was to say, they both have long range (the two dots), and then the sniper is direct fire so it has a straight line, the missile bot isn't direct so it has an arch. Might consider making them have special icons though..
  4. Quitch

    Quitch Post Master General

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    Reverse fabricator and combat fabber, it's much more important to me to see fabbers at a glance, combat fabbers already get caught in combat unit selections so that's less important.

    Missile and sniper bots need clearer differentiation.
    elodea likes this.
  5. squishypon3

    squishypon3 Post Master General

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    What about these?

    2014-07-04 12.23.22.png
  6. Bgrmystr2

    Bgrmystr2 Active Member

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    Not gonna lie, I can't tell what the hell is what from the new icons. It's a bunch of dots and slashes from a keyboard.

    Personally, I think someone just stole all the punctuation from a book, jumbled them up, and then tossed them around willy nilly as icons to see if we liked it. Sorry, that doesn't do it for me.
    squishypon3, elodea and stuart98 like this.
  7. Teod

    Teod Well-Known Member

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    I don't think you understand what "icon" is. Can you fit this detailed picture of a rocket in a 10 by 10 pixel (or how much exactly?) image in a way that would be reliably readable on screen? I don't think so. Same goes for sniper bot image and even for hollow cross. Icons should be extremely simple.
  8. stuart98

    stuart98 Post Master General

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    Icons are 52 x 52.
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  9. squishypon3

    squishypon3 Post Master General

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    Icons are 52 by 52, as Stuart said, have you never seen the comms icon? I could make a simplistic pixel art missile, and reticle. It doesn't have to by HD super curvy or anything, the shape just has to be easy to tell what it means.
  10. Teod

    Teod Well-Known Member

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    I would not want t1 bot icon to be the size of comm icon.
  11. stuart98

    stuart98 Post Master General

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    Luckily enough for you, neither bot is T1.
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  12. squishypon3

    squishypon3 Post Master General

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    I mean look what I can make with this few pixels Screenshots_2014-07-04-13-23-43.png
    stuart98 likes this.
  13. thepilot

    thepilot Well-Known Member

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    Once again, a bad case of reinventing the wheel.
    It's not an excellent job at all, it's not better than previous icons, just different.

    I don't know why or how uber has decided these shapes & icons, but they are really confusing, unclear and very far from standard that any RTS/4X/Boardgame player already knows :

    http://en.wikipedia.org/wiki/NATO_Military_Symbols_for_Land_Based_Systems

    ie. Grounds units should be a square/rectangle. I don't know why so much space is wasted on the current shape.

    http://en.wikipedia.org/wiki/NATO_Military_Symbols_for_Land_Based_Systems#Battle_dimension

    ie. Supcom icons are derived from these standards, and except or on two exceptions, nobody ever said anything against them.

    A dome is and always was Anti Air. In any game or real-life, anything. No idea why it's a radar now. It doesn't even make sense symbol-wise.
    I could have understand if it was for shields or whatever, but.. meh..

    I mean, look at the signature of tatsujb, even if you don't know supcom, you can already say what is what more clearly than the current set of icons.
    Last edited: July 4, 2014
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  14. elodea

    elodea Post Master General

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    Pretty sure the game isn't rated for those kind of mature themes..
  15. stuart98

    stuart98 Post Master General

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    *sighs*
  16. squishypon3

    squishypon3 Post Master General

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    What's wrong with a rock guitar?
    elodea likes this.
  17. Teod

    Teod Well-Known Member

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    I'm pretty sure those are shears from minecraft.
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  18. elodea

    elodea Post Master General

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    Devil worship obviously...
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  19. Aliessil

    Aliessil Active Member

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    I'm liking the new icons too, though I'm still getting used to them.

    One question though - are there supposed to be 3 icons for metal extractors? I appear to have different icons for:

    - metal extractor
    - advanced metal extractor
    - metal extractor which is upgraded to advanced

    Don't remember that with the previous icon set and not sure whether they're supposed to be doing this or are bugged?

    Alie
  20. tatsujb

    tatsujb Post Master General

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    that's the whole PNG counting transparent pixel.

    In reality a tank, for example, is 24x12


    ...i personally consider hat to be way to big.
    in my icon pack, I stick to 11x11

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