Any chance you have IP address changed in between? UberNet authentication session only valid for one IP, so if your IP change you'll no longer able to use UberNet until you login again.
In some cases you might not even notice when IP change especially if your ISP using NAT (e.g multiple customers per IP, no public IP address per customer). If I remember it's correctly before PA servers always disconnect you even on pretty short connection loss, but possible behavior has changed so this can be reason. Anyway you can just check your IP before you start game and then when lobby stop working because it's only reason which might cause this behavior.
I gave it a try, but it was the same before starting and after playing a game. I used: http://www.whatismyip.com/
Ok, I just started the game after deinstalling my antivirus/firewall and got the same result. It appears the uber servers do not like me anymore...
Can you try to open console (Win+R, then run cmd.exe) and check what "ping uberent.com" command give you? Possible you have some problem with DNS servers.
Im getting connection timeouts. If i have problems with dns servers they only surfaced very recently, since i could log into ubernet perfectly well before the last patch. I also dont have any problems with any other server or online service that i know of.
This one is correct. I suppose it's will be good idea to send ticket for support: http://support.uberent.com/open.php If this not DNS and not firewall failure then it's worth to check for some other solutions I don't know.
Alright, serious joy-kill bug: Planet smash = server crash. 2/2 multiplayer games crashed a short time after planet smash initiated.
I've been dealing with pretty consistent crashes in lobbies, which didn't happen before this newest update. The entire client seems to be unstable while in lobby trying to join games.
Have seen some game crashes the last couple of days, the game just stop responding (win8.1) Haven't seen this before.
Has anyone else noticed that when fabbers are set to assist the nano lathe streamstutters and doesn't seem to build as fast?