[REL] PA Stats (Decommissioned)

Discussion in 'Released Mods' started by cola_colin, August 15, 2013.

  1. cola_colin

    cola_colin Moderator Alumni

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    I have that mod and it works fine, no issues at all.
    Can you guys list all mods you have?
    Can you maybe run the UI debugger and check for any error logs while in lobby/in game?
  2. Fr33Lancer

    Fr33Lancer Well-Known Member

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    Yup, it's not that mod.
    With live update check it doesn't work either.
    Here's my mods (4-5 are disabled) :
    [​IMG]
    Since I had games uploaded before the ones highlighted, it might be one of them.
    Will try the debugger stuff but that's unknown territory for me :p

    EDIT : narrowed to Stay Down / Eco Live Graph
    EDIT 2 : Stay Down not guilty, seems to be "Live Economy Graph"

    EDIT 3 : never launched the UI debugger and not having any knowledge, if I took the first inspectable view (there are 6), I have :
    Code:
    ../shared/js/catalog.js loading script common.js:20
    currentLng set to: en-us
    Failed to load resource coui://ui/alpha/_i18n/locales/en-us/live_game.json
    failed loading: ../_i18n/locales/en-us/live_game.json
    Failed to load resource coui://ui/alpha/_i18n/locales/en/live_game.json
    failed loading: ../_i18n/locales/en/live_game.json
    loaded: ../_i18n/locales/dev/live_game.json
    Failed to load resource coui://ui/alpha/_i18n/locales/en-us/shared.json
    failed loading: ../_i18n/locales/en-us/shared.json
    Failed to load resource coui://ui/alpha/_i18n/locales/en/shared.json
    failed loading: ../_i18n/locales/en/shared.json
    Failed to load resource coui://ui/alpha/_i18n/locales/dev/shared.json
    failed loading: ../_i18n/locales/dev/shared.json
    ../../mods/ui_mod_list.js loading script 
    Last edited: March 9, 2014
    cola_colin likes this.
  3. cola_colin

    cola_colin Moderator Alumni

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    Yeah I think I understand what is happening.
    Evil Live Economy Graph isn't nice to other mods.

    EDIT:
    In this case btw the debugger shows nothing of the error. However it is noticeable that usually while using PA Stats it does constantly requests to nanodesu.info, with live graphs installed they are simply not there.
    Looking at the code of live graphs was what instantly told me the problem though.
    Last edited: March 9, 2014
  4. cptawesomer

    cptawesomer Member

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    I am sorry for said evilness.

    The bug has been fixed and Live Economy Graphs now plays nicer with other mods. Update it through PAMM to receive the fix.
    Last edited: March 9, 2014
    stuart98, Fr33Lancer and cola_colin like this.
  5. cola_colin

    cola_colin Moderator Alumni

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    Got around playing a bit with cesium.js

    [​IMG]
    [​IMG]
    [​IMG]

    My first plan is to show structure icons with a time slider just like in the army composition.
    After that I want to display where what units died, by time as well.
  6. LavaSnake

    LavaSnake Post Master General

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    Dies from excitement.
    mishtakashi and stuart98 like this.
  7. proeleert

    proeleert Post Master General

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    Replace images with strategic icons in the correct colour and this will be even more awesome then it is already awesome !
    cptconundrum likes this.
  8. cola_colin

    cola_colin Moderator Alumni

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    What you are seeing is just a quick proof of concept, I mostly wanted to know how to convert the positions so I can display them correctly. Seems to be easy: Just scale with the size of the sphere of cesium and add as Cartesian coordinates.

    I do plan to add the strategic icons and colors, but for that I first need to grab the icons, so I used some random image I had available. At first it was an advanced bomber, but I thought a mex would make more clear what I want.
  9. Quitch

    Quitch Post Master General

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    One helpful change on the graphs would be bolding the 0 line on the net income graphs.
    totalannihilation and reptarking like this.
  10. cptconundrum

    cptconundrum Post Master General

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    Now if only we can use SXX's planet thumbnails with this...
  11. cola_colin

    cola_colin Moderator Alumni

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    Yeah if somebody has an idea how to get the proper planet texture, please tell me. I think it's not really possible though.
  12. stuart98

    stuart98 Post Master General

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    I think something broke in this game.
  13. cptconundrum

    cptconundrum Post Master General

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    Everything was going so well in that little 1v1... Until DutchMikey showed up and won the game!
  14. cola_colin

    cola_colin Moderator Alumni

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    wtf
    The actual winner is supposed to be max, is that correct? It looks like that from the graphs, and internally the winner team has the index 0, which is max. So the ladder should have the correct result.
    Also can anyone say anything more about that game? How did this happen? xD
  15. Quitch

    Quitch Post Master General

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    Clearly Uber have stealth implemented the drop-in feature, and Mikey is just that good.
  16. cola_colin

    cola_colin Moderator Alumni

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    [​IMG]

    It's a base!

    Base Layout in the north (C) by Rocket Jump
  17. cola_colin

    cola_colin Moderator Alumni

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    [​IMG]
  18. cola_colin

    cola_colin Moderator Alumni

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    Last edited: March 24, 2014
  19. LavaSnake

    LavaSnake Post Master General

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  20. cptconundrum

    cptconundrum Post Master General

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    Matiz is so good, he can put his base in orbit!
    orbital-base.jpg

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