[WIP][SERVER]Planetary Obliteration

Discussion in 'Work-In-Progress Mods' started by stuart98, June 7, 2016.

  1. vipervader

    vipervader New Member

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    trying a new test with 16.1.4
    stuart98 likes this.
  2. vipervader

    vipervader New Member

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    Ok crash again with 16.1.4

    this is the last line of the log I don't know if thats important just trying to help

    [18:07:55.828] ERROR [JS/IconAtlas] :1: Uncaught TypeError: Object #<Object> has no method '_trigger'
    [18:07:55.828] ERROR [JS/SpecialIconAtlas] :1: Uncaught TypeError: Object #<Object> has no method '_trigger'
    [18:07:55.937] INFO [JS/SpecialIconAtlas] bundle://boot/boot.js:44523: mods loaded in 0 seconds
    [18:07:55.937] INFO [JS/IconAtlas] bundle://boot/boot.js:44523: mods loaded in 0 seconds

    Attached Files:

  3. vipervader

    vipervader New Member

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    trying a new test all legion to see if it is really atlas based
  4. vipervader

    vipervader New Member

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    Update all legion test

    successful no crash , log file too large to upload

    two anomalous slow downs in sim speed experienced

    event 1

    at game time 17:40 slow down to 11% sim speed cpu loading drop to 12%
    at game time 18:30 return to sim speed 100% cpu loading return to normal 42%

    event 2

    at game time 24:05 slowdown to 11% sim speed cpu loading drop to 12%
    at game time 24:24 return to sim speed 100% cpu loading return to normal 42%
    emarkus and stuart98 like this.
  5. vipervader

    vipervader New Member

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    Test 2 all MLA to see if theory of some kind of MLA issue at fault
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  6. stuart98

    stuart98 Post Master General

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    You can put the log on mediafire or dropbox and link it here.
  7. vipervader

    vipervader New Member

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  8. stuart98

    stuart98 Post Master General

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    23,976 errors (most duplicates of a Meteroid animation error). Nice.
  9. vipervader

    vipervader New Member

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    All MLA test report

    Crash at 15:53 game time no slow downs experienced CPU usage up till crash ~40%

    Atlas seemed to work fine unknown cause of crash

    Must surmise fault located in MLA will test 50% MLA 50% Legion again to confirm

    Duplicate log file name source discovered is when game automatically recovers from a world sim stoppage
  10. vipervader

    vipervader New Member

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    forgot the mediafire link

    http://www.mediafire.com/file/4lhedmc4m2f7c9v/PA-2017-09-23_160722(2).txt
  11. vipervader

    vipervader New Member

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  12. vipervader

    vipervader New Member

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    If you'd like me to try anything else I'd be happy to
  13. vipervader

    vipervader New Member

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    All legion reproduced no slow down sim at 100%, no crash

    System specs for reference

    Ryzen 1800x 4.5 Ghz OC
    16 GB ram Ripjaws V 3600 Mhz
    AMD RX 580 8GB GDDR5 VRAM
  14. stuart98

    stuart98 Post Master General

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    To clarify, are these client crashes that you're seeing? (Meaning the game client itself dies, UI freezes, need to kill program) Or are these server crashes? (meaning your UI keeps working, the game sim freezes so everything stops and then you get disconnected from the game and booted to menu)

    If they're server crashes, please run on local server and give me the server log located in %localappdata%\uber entertainment\planetary annihilation

    (why server logs are a directory above client logs is beyond me)
  15. emarkus

    emarkus Active Member

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    I got this error message in vanilla PA:

    ...
    [22:27:43.162] INFO updateObservability visible hidden mesh 0 278 0
    [22:27:43.162] INFO ClientWorld::updateObservability - Updating [31210]
    [22:27:43.212] INFO updateObservability visible hidden mesh 231 0 0
    [22:27:45.916] INFO addPathCostForWallBorders [1111.69] msec
    [22:27:45.916] INFO ClientPlanet::finishPlanet - Nav Init: 4.219110
    [22:27:45.942] INFO ClientPlanet::finishPlanet - Cost stamps: 0.002846
    [22:27:46.008] INFO setMusic /Music/Music_Planet_Load_Metal
    [22:27:46.065] ERROR Unknown value (particle_transparent_lit) for particle shape

    Then the client crashed.

    Anyway, is it possible that it has something to do with installed but disabled obliteration mod?
  16. stuart98

    stuart98 Post Master General

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    No, it's not, not unless the client component was somehow enabled, which would be a bug with CMM. Most likely a bug with some other client mod. What's enabled?
  17. emarkus

    emarkus Active Member

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    too much ;-)
    I will never report a crash again with too much stuff enabled... makes no sense... I try to limit it next time for better reporting...
  18. stuart98

    stuart98 Post Master General

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    Alpha 16.2
    General

    Fixed a bunch of anim errors.

    MLA
    Wyrm - Splash radius increased from 30 -> 35.
    Tornado - Max HP increased from 1500 -> 2100; RoF lowered from 4 -> 3.
    Crasher - Damage reduced from 40 -> 30; splash radius decreased from 25 -> 18.

    Legion
    Gadfly - max HP increased from 800 -> 1200.
    Locust - max HP increased from 80 -> 150
    Arsonist - Splash range increased from 10 -> 20
    Maul - Cost increased from 300 -> 400.
    Jackal - Damage decreased from 8 -> 7.
    emarkus likes this.
  19. emarkus

    emarkus Active Member

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    A test game is up right now in lobby!
    Join now to have fun!

    "Planetary Obliteration 10 FFA"

    Edit: Game end. Was great!
    Last edited: October 6, 2017
  20. emarkus

    emarkus Active Member

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    I got feedback:
    - I don't know obliteration, but it's from stuart, and i like this guy!
    - fun
    - very nice
    - I don't like fabber armys
    - yeah, at this point it's just tower defense, there has to be a balance
    Maybe he was talking about the heavy t2 laser and building them instantly with fabber army.

    I dont know much about balancing, but personally, i am glad that there are some towers to defend ones base for a more base oriented gameplay.

    Also he mentioned, that sometimes he is not able to build where he wants to build. I also recognized this sometimes. It feels like there is an invisible building at the ground, where nothing else can be built at this place using fabbers.

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