Discussion in 'Unrelated Discussion' started by Kyou Kizu, August 17, 2010.
Vote for giggles!
I can only select one? I want to select them all!
I know rite!+1?
Thought it'd be funny too see the distribution.
It's really all on how they're used. Any of them are easily overpowered Though I find myself getting maddest at assault That grapple charge....
I know. I think the classes are perfectly balanced myself, but all the posts in the Feedback and Issues forum made me want to make this. I hope it will get a lot of votes, so we can see if there is in fact one class that's disliked more than the others.
Where is "The other team" option? :geek:
Gunner hands down. Normal minigun needs a buff, double minigun needs a nerf.
Edit - I'm saying this with about 50%, the majority of my time, spent as gunner. Probably 12+hours
I chose the Tank, He is the only one I have trouble killing.
I can see a player not very skilled get a bunch of kills using Tank because he has the most HP and strongest weapons, He can't be killed by Assassins easily and has a charge to catch up to fleeing enemies.
He is a lot like the Pyro from TF2, W+M1. He also has his death blossom so Assassins try to avoid him.
Assault! HIS BALD HEAD DEFLECTS BULLETS :evil:
But Gunner and Tank are bald too
Bald head = overpowered. Gotcha!
None IMO, but assassin is underpowered.
I think you're right. I voted just to see who people think is the most OPed.
I really have no gripes with this game even though, as a support, I usually have a lot more Ds than Ks in my KDR.
Please, Uber. Don't nerf anything. Just give us more customization.
The support's fine, the gunner's fine, everything's fine. I like challenges - not when devs program to make up for my shortcomings.
I said Support because it is a good idea to hate on the guy that can help keep you alive and upgrade you turrets, right?
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