[WIP] The Alternative Future

Discussion in 'Work-In-Progress Mods' started by reptarking, November 13, 2014.

  1. reptarking

    reptarking Post Master General

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    The Alternative Future!!!

    This is a Custom Game that I am going to be developing over the coming months.

    Goals of this game:
    -Create 5 Levels of Tech
    -Create a custom economic system based off a mix of energy wars economic idea and a self creating economic idea with no exponential limit.
    -Create a Custom map for this game that it is meant to be played on, in the end I hope to have about 5 different maps.
    -Using ReScale and other mods to change units and possibly adding in experimentals.
    -Create a slower gameplay type that will take up to 2 hours to finish, to do this I need to make it easier to build up a base and defend and make it harder to create an army also need to find a way to change victory conditions to supremacy instead of assassination.
    -Using the base idea of 4 unit types and possibly adding more. (Bot, Vhec, Air, Sea, Mecha, Orbital, and Spaceclass)
    -Increasing total game from about 26 combat units(vanilla) to around 50+
    -thinking about making different factions based off of commanders, ie. commander types each allow different factions, Raptor, Tank, Imperial, Quad.
    -Trying and making far more diverse tech tree by making special engineers for more things, example: nuclear engineer, combat, economic, defense, research.


    Working on:
    Currently I am working on just planning things out in a google doc and once I have planned out techs 1-4 which I will be shooting for just the first 4 complete for alpha I will release all the spread sheets for people to look at and theory craft.

    Help:
    If possible I will need custom models created for all sorts of things in tech's 3-5. I will buy models I see fit to put into game for a wooping 2$!!! I would love free donations towards this project but I kinda want to help support modelers even though im broke. :D
    I will also probably need some help with just the overall idea planning and direction of this game, This game is going to be a huge mod somewhere around 300 Megabits i believe and the more people helping and dedicated the quicker everything will get done and development will speed up.
    Nicb1 and sleepykid12 like this.
  2. Nicb1

    Nicb1 Post Master General

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    I'm really liking the concept of this mod so far. I may also contribute a few models when I have a bit of time (atm bit busy with the orbital and commander mods).
  3. reptarking

    reptarking Post Master General

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    I was going to ask if it cool later on to maybe use some of those orbital models inside of this game?

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