What do you guys think? The major difference is water height, because we all know Naval play still needs some work. That and the swirls, which I cannot control. What would you have me change? Edit: Perhaps with a higher water level; Edit 2: Upped from 700 to 1000 Radius:
Real terrain brushes would be awesome, we could literally make art with additive and subtractive land brushes. Uber pls.
No idea where the big difference is, apart from usability, which is low in PA right now due to "first version"
CSG are just objects which subtract or add. We lack the ability to edit individual patches of ground to change height and biomes; that's all done with sliders currently. At the moment I'm still very happy fiddling with all these new toys, but it'd be awesome to be able to edit biome and terrain placement one day.
Disregarding everything about racing, skip to 0:35 in this. That is the kind of thing that would make planets easy to make and very unique. Would be so cool to have in PA