[WIP]Experimental Commander GW Loadout

Discussion in 'Mod Discussions' started by Corang, May 30, 2014.

  1. Corang

    Corang Well-Known Member

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    I haven't actually started on coding yet because I haven't looked into how difficult this would be, but here is my idea:
    • New GW Loadout: Experimental Commander (has no free card slots)
    • Can only build certain things - orbital factory for astraeus, and avengers (cost is next to nothing)
    • Greatly increased health (3x, 4x)?
    • HUGE ubercannon buff (1.5x, or 2x more damage) (reloads in 1-2 seconds) (2x to 3x the range)
    • Slight speed reduction (maybe 0.8x)
    • primary weapon fires 3x faster and homing is greatly increased but damage is 0.75x the normal weapon will also have an AOE close to the Ubercannon on size wise
    • I will also be changing the vision radius to be able to see most of a planet if not all of it

    If possible I would like to add more weapons and redo the balance of it.

    After I figure out how much of this is possible and I can test it I will make changes as this was all thought of on the spot, the idea is you have no blueprints except for the orbital factory, astraeusi, and avengers (unless I can make it so the commander can go orbital by itself)
  2. thetrophysystem

    thetrophysystem Post Master General

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    Gil-e will still make it their b****.
  3. Corang

    Corang Well-Known Member

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    I guess we will see

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