I saw a thread like this in the x-box section, and thought it would be interesting to see if it goes the same in the PC version. anyways, for me (i play as gunner and support mostly lately): assassin: 525 assault: 478 gunner: 423 support: 310 tank: 301 sniper: 144
Assassin by a nominal margin. I don't know the numbers off the top of my head, but Assault and (I think) Tank aren't very far behind.
Assassins, getting really old, it's not the difficulty, which is non existent in 99% of cases, it's the "this old bit again, when will these tools learn?" starting to ruin MNC for me honestly, jump backwards, mow down, repeat, time after time after time after time. F
I understand what you mean. I wouldn't say that it ruins MNC for me, but it's definitely getting old. Killing bad assassins is getting more tiresome than getting killed by the good ones.
Assassin, bad players on assassin are like lemmings. They charge at you when you are playing tank, fail a grapple kill, and die. They then come back for revenge and die again the same way. They spend all game dying the same way. Maybe they are slow learners, but come on, after 6 deaths the same way you would hope they at least learn to avoid you. Bad assassins end up going something ridiculous like 2/20. Bad players on other classes manage to sustain at least a .25 KDR.
Yeah, I sometimes wonder how long/badly a player has to be terrible with sin before they give up and try another class. It blows my mind to see people go like 2:20 and still keep playing sin. I just don't understand that mindset...
I love it when they start a vendetta and try to get a revenge kill. So many ring outs, so much money...
right now assassins kills: 1587 (played tank for like 80 levels...) next is gunners with: 1102 (then I tried sniper, it's amazing the amount of gunners thinking it's a good idea to deploy without any sort of cover to shoot a sniper or a tank at the other end of the map with their minigun... or to spray bots and turrets from a similar distance, or are killing bots standing in front of them with their minigun strafing at the speed of a paraplegic snail, then ofc getting jumped when they have to reload...) all the rest is between 500ish and less than 1000.