Which Class would have a better advantage on the new map?

Discussion in 'Monday Night Combat 360 Strategy and Tactics' started by ZOoo00OOm, November 16, 2010.

  1. ZOoo00OOm

    ZOoo00OOm New Member

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    After looking at the map, I just began coming up with my own game plans and strategies for this new map.

    It looks big enough for Assaults, Gunners and Tanks to roam although there isn't as much cover present on the other maps. The symmetrical walls and barriers are great for Supports to place their firebases at good, defensive angles, but the routes that lead to the bases will become to familiar as Snipers and Assassins make their move.

    Honestly, I wouldn't mind maybe a catwalk that extends from the center to circle each other's base.

    This is just an opinion but what class do you think would have a better advantage?
  2. DeadStretch

    DeadStretch Post Master General

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    A better advantage at what? Bot Control? Pro Control? Base Infiltration?

    Bot Control: Tank
    Pro Control: Assault
  3. PohTayToez

    PohTayToez New Member

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    With one bot lane, that center area is going to become one huge meat grinder. I'm thinking the tank will dominate that area. Also, could be a decent map for assassins, with plenty of places to sneak up on somebody.
  4. ZOoo00OOm

    ZOoo00OOm New Member

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    Guess I shoulda been more specific. But yes, advantage in Bot control and Pro control. I fancy any Tank or Assault would have a gay old time on Splunkys.
  5. Randomdude02

    Randomdude02 Member

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    Someone else beat you to it. With detailed strategies layed out on a piece of paper.
  6. TOM12121112

    TOM12121112 New Member

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    the map is actually pretty good for all classes as i see it. small areas great for cqc (tank) and for escaping(assassin). what looks like a relatively defendable base and plenty of places to drop a firebase(support). easy access to higher ground(assault), plenty of open area, but not enough for base to base LoS(sniper/gunner).
  7. Xx Tikki xX

    Xx Tikki xX New Member

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    sniper traps and assault bomb i think will be deadly as there is lots of cover lob it around a corner couple of shots someone runs back BOOM dead or close to it, looks like a fun map though
  8. Rev Rabies

    Rev Rabies New Member

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    I think it's going to be a lot like lazerazor, except more action in the center than around the sides. What i'm reffering to is although it'll be an amazing map for tanks, the assassin is still going to do exceptionally well, a lot of back alleys and such, and with one bot lane, that's just less running around
  9. DeadStretch

    DeadStretch Post Master General

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    Yeah that sure is one thing. It is going to be like a train wreck with one bot line. We should already dub it carnage ally. Not to mention each team will be able to get juice with out having to worry about getting there. Spunky Cola Arena is going to be one hectic map.

    Oh and how can you for get that back turret nub that calls for a level 3.3 Longshot...

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