title pretty much says it all. figuring out how to edit the textures is no problem (i have done hexing before). but which file holds the textures for the game? i am mainly looking for unit/building skins.
they are the .papa files in the unit folders. Go to the PA directory, then (for example) go to Code: media\pa\units\land\bot_factory The unit_name_diffuse unit_name_mask unit_name_material files are the textures.
Also, to view the textures you need this: https://forums.uberent.com/threads/wip-papa-texture-editor-v0-4-1.56309/ And to convert textures into .papa files, it is better to use the papatran utility that comes with PA. The editor only partly supports it.