How the hell does this work? You're in a lobby where there is no one higher than a level 80. The teams split as even as possible and you sit back and wait for Mickey Cantor's voice signaling the start of the game. You begin the match on Steel Peel by killing the entire enemy team at least twice each. When someone finally kills you, you respawn to find your entire team is locked in your base. There's at least 2 firebases outside your base, Assault bombs and airstrikes going off everywhere, a deployed Gunner in your bot spawn, you name it. You end the match mid-twenties and 6, and the rest of your team has like 5 total kills. Seriously guys, you can't even kill 3 people in fifteen minutes? Christ!
Naw dawg! It's just dumbfounding to me that I can go even/positive by doing nothing but throwing level 1 firebases at people and get more than 3 kills in a full length match, but these people are playing classes that have miniguns, guns that aim for you and high powered rifles and still can't kill 2-3 people. I know there's a curve to this game, but the enemy players are in the same part of that curve. Killing them shouldn't be that difficult.
What I don't get is how a player will just stand there dumb-founded, like they're braindead. "I guess I'll just walk out here... lemme just stand completely still and look at everything aro-" *headshot*
Those are usually the people who will try every single class, die with every single one and just stick with the assassin. gg no re