What do YOU LIKE MOST about Titans?

Discussion in 'PA: TITANS: General Discussion' started by wpmarshall, August 23, 2015.

  1. wpmarshall

    wpmarshall Planetary Moderator

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    If I had a penny for every negative comment I have seen, read or heard about in the past week regarding PA and Titans, I would be a rich man with no need to work for the remainder of my life.

    So, having tossed the sad fact of my lack of finances aside....... *cries*

    Let's talk about what we like most about Titans! Let's group our favourite parts of the expansion into one thread - talk about your experiences in game, what you thought when you saw the trailer or just anything positive about Titans!

    I personally think Uber have done a sterling job at revitalising PA from a few months' work. I still have yet to use the majority of the titans in game, but I played a game today (2v2v2v2 - non bounty) and popped up my first ragnarok on an abandoned planet that the other teams were still fighting over - needless to say it felt guuuuuud :3

    Other than that - I think the balance is great and interesting, the maps and new terrain makes planets feel unique rather than flat expanses with the odd bit of "you can't path here sorry".

    But yeah - let's conglomerate some positivity!

    (strictly no negativity permitted - I will be watching)
    radongog, ace63, cptconundrum and 5 others like this.
  2. Killerkiwijuice

    Killerkiwijuice Post Master General

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    I'm impressed by the new effects personally.

    Also the texture detail is great.
    ace63 and wpmarshall like this.
  3. stuart98

    stuart98 Post Master General

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    Oh the new server modding API

    Hover tanks volley firing spawn unit on death asdjfklajsdfkl;jaskl;dfj,;asjdfkl;jasdkl;fjl;asdfjasdfasd


    THANK YOU UBER
    ace63 and tracert like this.
  4. tracert

    tracert Member

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    I like the new maps and terrain, and the Helios. It's scary when that thing shows up on a planet you're on :).
  5. cola_colin

    cola_colin Moderator Alumni

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    Wreckages and permanent scorchmarks
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  6. igncom1

    igncom1 Post Master General

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    AI's that can use all the new units, and can actually and fully invade enemy worlds.
    PhoneySpring646 likes this.
  7. sevmek

    sevmek Active Member

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    It fixed the very annoying bug I had on Linux which prevented me to play as much as i wish. This is priceless :) (selection box stuck). It has a full translation to french.
    tatsujb likes this.
  8. Remy561

    Remy561 Post Master General

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    I simply love all the polish everywhere! Finally all those small bugs fixed that we've been complaining about for months; maybe even a year or longer. Looking at you orbital launcher animations!
    billthebluebot likes this.
  9. lapsedpacifist

    lapsedpacifist Post Master General

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    Hover destroyers. Makes me feel like a cybran again <3 (but with more hover and fewer legs).
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  10. Elate

    Elate Active Member

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    His voice always got me.
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  11. Greendolph

    Greendolph Active Member

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    Helios + Manhattan snipes are glorious. You have to make sure that your Manhattans aren't just by the tele but *pointing at it* though or they take a long time to get through :p
  12. Killerkiwijuice

    Killerkiwijuice Post Master General

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    Those are OP honestly. Besides the fact that Manhattans one shot commanders, a base can easily be destroyed by a single Helios + a few Manhattans no matter how many umbrellas are around.

    Another reason to have shields, but meh...
  13. stuart98

    stuart98 Post Master General

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    No, another reason to balance manhattans and helios so that they aren't stupid when they do this sillyness.
  14. felipec

    felipec Active Member

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    The new units and new terrain features =D
  15. emraldis

    emraldis Post Master General

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    volley firing?
  16. stuart98

    stuart98 Post Master General

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    In artillery_unit_launcher_tool_weapon.json

    "carpet_wait_for_full_ammo": true,

    This means that if you have a unit using the ammo system (eg the bomber or the dox cannon), adding this line will make it not fire once the ammo is depleted until the ammo is full again.

    This is something that the modding community has been waiting a year for and I cannot overstate how excited I am that we have this.
    cwarner7264 likes this.
  17. emraldis

    emraldis Post Master General

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    EHR MA GHERD.
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  18. MrTBSC

    MrTBSC Post Master General

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    ufff ... tough question ... ... i mean there is A LOT to like about titans though i haven't thorughly testet every unit ..

    but realy titans feels totaly like fanservice it brings a ton of fun stuff to the game that isn't totaly neccesary but simply cool to have ... and i simply love how you can go crazy with a lot of it ... ...

    nanobots ... ... the REAL zergrush ...
  19. Greendolph

    Greendolph Active Member

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    Manhattans 1 shot coms? ..but they are nukes..Why would an 8k metal nuke do more damage than a 50k metal nuke? Especially one that is harder to block? D:
  20. stuart98

    stuart98 Post Master General

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    That's an oversight. @jables @mkrater @tvinita Manhattans are missing an armor damage map in ammo file.
  21. meir22344

    meir22344 Active Member

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    i really like the titans in the expansion and the icarus i just wish the bug that makes the zeus and the orbital titan unbuildable in galactic war would be fixed and that more multi-planet systems spawned in galactic war

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