What changes should come over/What changes are PC only

Discussion in 'Monday Night Combat 360 General Discussion' started by NeoCyberman, August 4, 2011.

  1. NeoCyberman

    NeoCyberman Active Member

    Messages:
    1,017
    Likes Received:
    1
    I'm a PC player but have been following what goes on on the Xbox version for a time. However I've not been able to separate what changes are suited for the Xbox version.

    One major change was making the assaults bomb not charge while deployed and only deploy when it has hit a surface. It could be argued that this is a change made to make

    Sniper bodyshot damage was reduced. He is still a threat even going with bodyshots. I don't expect it to come over though. This seems to be based upon the aiming potential of the sniper

    Money ball health was nerfed to make it certain that players would not turtle and rely on base defenses. Good intention but bad idea.

    OT now triggers if both balls have the exact same health. To be honest this was a poorly implemented change so I'd expect it to be retooled and changed before anything.

    Thoughts?
  2. Light My Pyre

    Light My Pyre New Member

    Messages:
    2,155
    Likes Received:
    0
    All.
  3. Deadpool FTW

    Deadpool FTW New Member

    Messages:
    1,793
    Likes Received:
    0

    Fix'd dat for ya, broheem.
  4. WildmanX2k

    WildmanX2k New Member

    Messages:
    2,009
    Likes Received:
    0
    Didn't know that the bomb couldn't be blown up until it hit a surface on the pc version. That's a pretty big nerf.
  5. Vlane

    Vlane New Member

    Messages:
    1,602
    Likes Received:
    0
    Nope, can be. It just recharges once you've already used it.
  6. WildmanX2k

    WildmanX2k New Member

    Messages:
    2,009
    Likes Received:
    0
    Is he wrong then? Can you blow it up in mid air?
  7. Vlane

    Vlane New Member

    Messages:
    1,602
    Likes Received:
    0
    He's wrong. The bomb is the same on PC as it is on 360 except for the fact that you can't use it and let the skill recharge at the same time. You have to blow it up so the skill recharges.
    Last edited: August 4, 2011
  8. NeoCyberman

    NeoCyberman Active Member

    Messages:
    1,017
    Likes Received:
    1
    That is odd.

    Must be lag on my part then.
  9. jaysofacton

    jaysofacton Active Member

    Messages:
    1,067
    Likes Received:
    3
    This... and only this ;)
  10. DeadStretch

    DeadStretch Post Master General

    Messages:
    7,407
    Likes Received:
    554
    There have been a lot more changes then you listed. I will list everything I think would help breed new life into the game but without changing it too drastically. IMO.

    To start back from the PC Beta - Blog Link
    *Added buy confirmation pop up for Highlights and Career ProTags
    *Added more Mascot animations
    *Added New! mascot head icon to Career Milestones when there is an unseen ProTag in that milestone
    *added Team Selection to Pre-Game Lobby
    *Auto-balance in Pre-Game Lobby based on Level
    *Reduced the duration of Sniper Trap Freeze against players.
    *Increased recovery time of level 2 and 3 Tank Charge
    *Decreased the amount of damage a Firebase takes while its deploying.
    *Decreased the recovery time of level 2 and 3 Airstrike.
    *Reduced the amount of juice Lazer Blazer turrets give to deployed Tanks and taunting Pros.
    *Increased clip size of Tanks Rail Gun.

    Valentine's Update - Blog Link
    *Crimson and Retro Gear
    *Players will now earn different Bot Kill Streaks when killing bots without dying in Crossfire matches
    *Players no longer receive bonus juice at the start overtime or when they respawn in overtime
    *Turned on over head player names during Moneyball finale

    Smedleys Medley PC Update - Blog Link
    *Show Bot Kills in Scoreboard
    *Added ability to rename Custom Classes

    PAX East PC Update - Blog Link
    *Altered the default Assassin and Sniper builds to include armor endorsements
    *Outlander Gear

    Monday Night Combat Steam Update 6 - Blog Link
    *Fixed enemy health bars showing while player is under effects of a smoke bomb
    *Fixed Assaults Charge not doing proper knock-back if the target is in the air
    *Fixed an issue that caused Supports Air Strike to immediately trigger if thrown out of the world
    *Fixed an issue that caused players to get knocked back and damaged from charges when they are standing behind the Assault or Tank
    *Fixed exploit allowing users to spam Tanks Deathblossom
    *Reduced the recovery speed of the Assaults Charge Skill.
    *Increased the recovery speed of the Assaults Bomb Skill.
    *Normalized the speeds of the Tank and Assault charge
    *Players are now awarded less money while juiced
    *The Assault Bomb skill no longer recovers while the bomb is in play
    *Lighting updates on AmmoMule, Grenade III, and LaseRazor Arenas

    Uncle Tullys Funland Update - Blog Link
    *New Crossfire Map: Uncle Tullys Funland
    *New bot spawn buttons for Uncle Tullys Funland
    *Chickey Cantor now spawns in Uncle Tullys Funland
    *New animation for all Pros when they use jump pads
    *Players can no longer be killed after the round has ended
    *Increased height of glass barriers in Grenade III Arena
    *Added in a new random lines from Mickey Cantor during the course of the match

    MNC Steam Update 8 - Blog Link
    *Chickey Gear for all Pros
    *Added timer countdown to two minutes until end game / Overtime
    *Improved bot waves by increasing the speed of Blackjacks and decreasing the speed of Slims so that the Blackjacks will more often be in front of the slims, allowing them to take the brunt of the damage
    *Reduced money players gain from kill streak bonuses
    *Increased damage done to players by all levels of LaserBazer Turrets
    *Greatly reduced juice given by LazerBlazer Turret fire
    *Reduced the amount of damage reduction players get while juiced
    *Reduced the fire interval bonus players get while juiced
    *Reduced the critical hit multiplier players get while juiced
    *All maps now start with two level two Rock-It turrets
    *Award players who join a game in progress start money plus round money

    There it is. The list of everything I think should be brought over from the PC version.
  11. TOM12121112

    TOM12121112 New Member

    Messages:
    3,168
    Likes Received:
    0
    i dont think any of the class specific/armor nerfs should come over. i will probably fully give up on MNC if we get the juice/moneyball/overtime nerfs.
  12. BOOM-STICK

    BOOM-STICK New Member

    Messages:
    118
    Likes Received:
    0
    This. Seriously, armor nerf was not needed. Money ball nerf was not needed. Juice nerf was not needed. Assault nerf made sense (ONLY THE BOMB FORGET SLOW CHARGE.) Tank fix was stupid.
  13. Vlane

    Vlane New Member

    Messages:
    1,602
    Likes Received:
    0
    The juice nerf was done wrong. They should have removed the heal and let juice be as it was.
  14. BOOM-STICK

    BOOM-STICK New Member

    Messages:
    118
    Likes Received:
    0
    I'll agree with that. Now Sin, is pretty much useless. Also why I find Xbox version more fun.
  15. Vlane

    Vlane New Member

    Messages:
    1,602
    Likes Received:
    0
    Only if you're horrible.

    Meh. Sin on 360 is horrible and gunner isn't fun because of constant FPS problems which f*cks up my aim.
  16. Deadpool FTW

    Deadpool FTW New Member

    Messages:
    1,793
    Likes Received:
    0
    Now you just ain't doing it right. Mr. Peaseer.
  17. Gentleman

    Gentleman New Member

    Messages:
    995
    Likes Received:
    0
    You guys are trying to say "Assassin", right? Just to clarify? Must be difficult to type five more letters or something.

    Anyway, the new spawn entrances should definitely be brought over. That'd be useful for all those bleedin' Assaults flying around the corner to your spawn in Spunky Cola.
  18. Vlane

    Vlane New Member

    Messages:
    1,602
    Likes Received:
    0
    Nope. Play sin on PC then you know what I mean.
  19. NeoCyberman

    NeoCyberman Active Member

    Messages:
    1,017
    Likes Received:
    1
    I agree with Vlane. The ability to use the lunge offensively and defensibly is easier of the PC.
  20. teapot

    teapot Post Master General

    Messages:
    2,568
    Likes Received:
    553
    absolutely it is easier, but if you have half a brain you're able to use the sin with no problems on console, regardless of the issues.

Share This Page