User Command Area of Attack

Discussion in 'Planetary Annihilation General Discussion' started by cgeroux, January 30, 2015.

  1. cgeroux

    cgeroux New Member

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    I would like to make a suggestion, about modifying the area of attack command. At present it sets a fixed area to attack in and units that come into that area get attacked. The problem is, that if there is a group of units you would like, say bombers to attack, you have to select each unit at a time. Think of a big group of Docs (20-30) it would be a major draw back to spend the time to select each Doc with your bombers for an attack. If you set an area of attack, it is very likely that the Docs will have moved by the time your bombers get there. It would be really nice to instead of the area of attack to work as follows 1) add current units in the selected area to a list of units to attack (so that the bombers would track and attack them, 2) after the units are attacked return to the selected area and patrol and attack any units coming into that region (as is done currently), 3) if there are currently no units in the attack area patrol and attack any units coming into that area (as is done currently). This is essentially how this command worked in Sup Com 2 and it made life much better. I think this would also greatly increase the effectiveness of bombers as one of the major issues with them is getting them to actually attack the units you want before they die. I am sure this would be useful for other units, but is particularly useful for faster moving units.
    lafncow likes this.
  2. zihuatanejo

    zihuatanejo Well-Known Member

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    That would be nice. I've kind of stopped using the area attack command because it never seemed to work, and this is probably why. It should be a way to quickly target multiple units/buildings without having to click on each individual one. Not like you actually want to attack the land.

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