Update: Titans PTE 99245-pte is now available

Discussion in 'PA: TITANS: General Discussion' started by wyao, November 15, 2016.

  1. wyao

    wyao Uber Employee

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    99245-pte
    Bug fixes/polish
    • Fixed uninitialised weight, weightHard and weightScale
    • Fixed revert to standard mode while advanced editing with zero CSG, metal spots and landing zones
    • Fixed empty black bar at bottom of system editor when logged in

    99213-pte
    Improvements to client connections
    • added socket connect timeout of 5 seconds (mikeyh)
    • changed engine retries to 2 with more retries in UI where feedback can be shown (mikeyh)
    • added cancel button while connecting to server (mikeyh)
    • added 15 connection attempts with retry delay of 10 seconds when loading local saved games (mikeyh)
    • added 2 second delay when connecting to a new local server to reduce first time fails while server is still starting (mikeyh)

    Servers
    • added defeated status and AI personality to army replay info (mikeyh)

    System Editor:
    • added planet selector with sun zoom to celestial (no more accidentally changing orbits trying to select a planet)
    • added camera location
    • added mouse location (ray test to surface)
    • added display of delete key bindings when editing metal spots and landing zones
    • added landing zone rules editor with camera zoom support when selected
    • added clickable CSG command bar showing key binding when CSG selected
    • added checkboxes for pathable, mergeable, no features and flooded for selected CSG
    • added JSON display of selected CSG (temporary until full parameter editing is finished)
    • added ESC binding to release grabbed CSG and undo any move
    • added landing zone size
    • added thrusters required for attack
    • added resize handling when editing controls section overflows screen height eg long landing zone lists
    • disabled advanced edit mode changes while planets are building
    • changed advanced edit of no preview placeholder to convert with no CSG, metal spots or landing zones
    • changed advanced edit of terrain preview to convert CSG only with no metal spots or landing zones
    • removed advanced edit preview options (not needed as always full preview)

    Fixes
    • fixed lost CSG in system editor due to empty brushes in planet_csg message (mikeyh)
    • fixed lost CSG in system editor when changing planets (mikeyh)
    • fixed lost advanced edits in system editor due to events not firing (mikeyh)
    • fixed resolution scaling not set in system editor causing incorrect air zoom calculation (mikeyh)
    • fixed unnecessary rebuilding in system editor when changing planet (mikeyh)
    • fixed metal spots disappearing in system editor when finished editing due to invalid placement (mikeyh)
    • fixed corrupt sound file in anti-air (mikeyh)
    • fixed long timeouts with many retries when connecting to non existent or stealth blocked servers (mikeyh)
    • fixed loading of big saved games (mikeyh)
    • fixed outdated steam runtime incorrectly included in linux steam distribution (mikeyh)
    Last edited: November 16, 2016
    huangth, doud, cdrkf and 16 others like this.
  2. mikeyh

    mikeyh Post Master General

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  3. felipec

    felipec Active Member

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    I am so so happy that the game is still being pushed forward.
  4. emraldis

    emraldis Post Master General

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    I'm glad to see that the system editor is being polished up a bunch! I'll probably go and play some PA for the first time in a while, to see if this stuff works!
  5. mikeyh

    mikeyh Post Master General

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    The system editor is a work in progress... full CSG parameter editing will eventually replace that part of Direct Edit.
  6. emraldis

    emraldis Post Master General

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    As long as it is a bit more stable than the previous one, I'm happy. I got fed up with making sweet systems and then having them deleted as soon as I saved the system and closed the editor...
  7. mikeyh

    mikeyh Post Master General

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    There should be zero data loss now... after losing my test system CSG two weeks ago I was motivated enough to perform open heart surgery on the system editor.
    doud, jomiz, FSN1977 and 6 others like this.
  8. emraldis

    emraldis Post Master General

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    Let's hope you didn't replace the appendix instead! :p
  9. mikeyh

    mikeyh Post Master General

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    Reasonably confident there is still an appendix in there.
    cdrkf, Qzipco and Heizmeister like this.
  10. emraldis

    emraldis Post Master General

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    Good, good.
  11. mkii

    mkii New Member

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    Is there any word on AI supported Unit Manager/Tech Selection?
    With SupCom I often played against one or more AI's with friends using no nukes, meat grinder or some other weapon exclusion enabled. Would love to see it supported on PA:Titans
  12. Quitch

    Quitch Post Master General

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    See the wiki link in the second post. It's a WIP.

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